Soulcalibur II

SoulCalibur II is a 2002 fighting video game developed by Project Soul and published by Namco and the third installment in the Soulcalibur series of weapon-based fighting games. It is the sequel to Soulcalibur, which was released in July 1998. Originally intended to be released on Sega's NAOMI board, the game was released on the Namco System 246 arcade board before being ported to the PlayStation 2, GameCube, and Xbox in 2003. The game's plot revolves around an assortment of characters, each with the goal of either destroying Soul Edge or obtaining it to achieve personal goals. Compared to Soulcalibur, Soulcalibur II had improvements in graphics and the game system and introduced several new and guest characters.

The game was a major critical and commercial success. Its high-definition port, titled SoulCalibur II HD Online, was released for the PlayStation 3 and Xbox 360 in 2013.

Sponsored events

 * Unforgiven 2003